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Tag: pedagogy
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The Iceberg Model of Games and Education: Deep Learning Beyond the Surface
This video is a recording of my recent talk with Jonathan deHaan at DiGRA Japan 2025 (Summer Meet-up). The presentation is in Japanese, but there is an AI-dubbed version in English available (→ ⚙️) 🎯 What’s it about? The talk introduces the Iceberg Model of Games and Education—a framework that moves beyond surface-level gamification (badges,…
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KEI-GO! in the Classroom: Early Results from a Lesson at Moriya Elementary
Earlier this year, I was given the opportunity to conduct a lesson to teach a lesson at Moriya Elementary School (the school that my son goes to) and in this post I’ll outline the results. Also, if you don’t want to read all the text here, then jump down to the presentations below where you…
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Integrating AI into the TBLT gaming framework
I’ve been working on integrating AI-generated feedback into the TBLT gaming framework recently and will outline how, and why I have been doing so in this post. First, what is the TBLT Gaming framework? TL;DR: It’s a TBLT approach to teaching languages with games. It looks like this: Wanna know more? You can get a…