{"id":491,"date":"2025-09-17T07:34:03","date_gmt":"2025-09-17T07:34:03","guid":{"rendered":"https:\/\/www.yorkgamelab.com\/?p=491"},"modified":"2025-09-17T07:34:03","modified_gmt":"2025-09-17T07:34:03","slug":"the-iceberg-model-of-games-and-education-deep-learning-beyond-the-surface","status":"publish","type":"post","link":"https:\/\/www.yorkgamelab.com\/ja\/2025\/09\/17\/the-iceberg-model-of-games-and-education-deep-learning-beyond-the-surface\/","title":{"rendered":"The Iceberg Model of Games and Education: Deep Learning Beyond the Surface"},"content":{"rendered":"\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"\u30b2\u30fc\u30e0\u3068\u6559\u80b2\u306e\u6c37\u5c71\u30e2\u30c7\u30eb\uff1a\u8868\u5c64\u306e\u5148\u306b\u3042\u308b\u6df1\u3044\u5b66\u3073 | DiGRA Japan 2025\" width=\"500\" height=\"281\" data-src=\"https:\/\/www.youtube.com\/embed\/HrWIdT-abzc?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" data-load-mode=\"1\"><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>This video is a recording of my recent talk with Jonathan deHaan at DiGRA Japan 2025 (Summer Meet-up). The presentation is in Japanese, but there is an AI-dubbed version in English available (\u2192 \u2699\ufe0f)<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">\ud83c\udfaf What\u2019s it about?<\/h2>\n\n\n\n<p>The talk introduces the Iceberg Model of Games and Education\u2014a framework that moves beyond surface-level gamification (badges, points, leaderboards) to show how games can foster deeper learning. We outline seven layers of educational engagement with games:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Gamification<\/li>\n\n\n\n<li>Gameplay<\/li>\n\n\n\n<li>Discussion about games<\/li>\n\n\n\n<li>Critical game analysis<\/li>\n\n\n\n<li>Pedagogical integration<\/li>\n\n\n\n<li>Game creation<\/li>\n\n\n\n<li>Transformative experiences<\/li>\n<\/ul>\n\n\n\n<p>At the deepest levels, when guided by intentional educational design, games become more than tools\u2014they act as cultural texts that promote critical thinking, creativity, and social participation.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">\ud83d\udccc Why watch?<\/h2>\n\n\n\n<p>If you\u2019re a teacher, researcher, or policymaker, this talk is meant to spark conversation about where we are now and what\u2019s possible in the future of game-based learning.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">[Related content]<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>\ud83d\uddbc\ufe0f <a href=\"https:\/\/docs.google.com\/presentation\/d\/1OmQ_vUOP0Lf1apClFkUu1QCKG-axsNuVLn3SOAkvyUk\/edit?usp=sharing\">Slides<\/a> <\/li>\n\n\n\n<li>\ud83d\udcdc <a href=\"https:\/\/meijiuniversity-my.sharepoint.com\/:b:\/g\/personal\/york_meiji_ac_jp\/EV_wCCl4k0pEtl-jb_Sf8rYB7r-994ZZ1BmrfBBCAdMAcg?e=lKBgN4\">Pre-print<\/a> (Japanese version)<\/li>\n<\/ul>\n\n\n\n<p>An English version of this paper is in review. I&#8217;ll update the related content when (if) it is published.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This video is a recording of my recent talk with Jonathan deHaan at DiGRA Japan 2025 (Summer Meet-up). The presentation is in Japanese, but there is an AI-dubbed version in English available (\u2192 \u2699\ufe0f) \ud83c\udfaf What\u2019s it about? The talk introduces the Iceberg Model of Games and Education\u2014a framework that moves beyond surface-level gamification (badges, points, leaderboards) to show how games can foster deeper learning. We outline seven layers of educational engagement with games: At the deepest levels, when guided by intentional educational design, games become more than tools\u2014they act as cultural texts that promote critical thinking, creativity, and social participation. \ud83d\udccc Why watch? If you\u2019re a teacher, researcher, or [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[79,80,78,49,46,66,37],"class_list":["post-491","post","type-post","status-publish","format-standard","hentry","category-blog","tag-digra-japan","tag-education","tag-games-based-learning","tag-pedagogy","tag-presentation","tag-research","tag-teaching"],"_links":{"self":[{"href":"https:\/\/www.yorkgamelab.com\/ja\/wp-json\/wp\/v2\/posts\/491","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.yorkgamelab.com\/ja\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.yorkgamelab.com\/ja\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.yorkgamelab.com\/ja\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.yorkgamelab.com\/ja\/wp-json\/wp\/v2\/comments?post=491"}],"version-history":[{"count":1,"href":"https:\/\/www.yorkgamelab.com\/ja\/wp-json\/wp\/v2\/posts\/491\/revisions"}],"predecessor-version":[{"id":492,"href":"https:\/\/www.yorkgamelab.com\/ja\/wp-json\/wp\/v2\/posts\/491\/revisions\/492"}],"wp:attachment":[{"href":"https:\/\/www.yorkgamelab.com\/ja\/wp-json\/wp\/v2\/media?parent=491"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.yorkgamelab.com\/ja\/wp-json\/wp\/v2\/categories?post=491"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.yorkgamelab.com\/ja\/wp-json\/wp\/v2\/tags?post=491"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}