{"id":278,"date":"2024-08-15T06:07:36","date_gmt":"2024-08-15T06:07:36","guid":{"rendered":"https:\/\/www.yorkgamelab.com\/?p=278"},"modified":"2024-08-08T06:10:11","modified_gmt":"2024-08-08T06:10:11","slug":"new-class-the-history-of-video-games","status":"publish","type":"post","link":"https:\/\/www.yorkgamelab.com\/ja\/2024\/08\/15\/new-class-the-history-of-video-games\/","title":{"rendered":"New class: The History of Video Games"},"content":{"rendered":"<p>I&#8217;ve been tasked with teaching a new class in the fall semester and it has to be related to culture in some way. So, me being me, I decided to do it about video game culture, charting video game development from the past up to the present day, and stopping in at some cultural points along the way. I started creating the curriculum around Tristan Donovan&#8217;s book: <a href=\"https:\/\/archive.org\/details\/replayhistoryofv0000dono\">Replay: The History of Video Games<\/a>. It&#8217;s a great (and thick!) book and provides me with plenty of content. Though starting to create slides, I realised that I might not have 14-weeks&#8217; worth of lectures here. So, I&#8217;m thinking about how I can get students to do talks for the class during the second half of the semester. I was inspired by a talk I saw by <a href=\"https:\/\/gyouseki.kufs.ac.jp\/kufshp\/KgApp?resId=S000260\" target=\"_blank\" rel=\"noreferrer noopener\">Ian Gibson<\/a> at the weekend about <a href=\"https:\/\/www.unesco.org\/en\/tags\/peace-education\" target=\"_blank\" rel=\"noreferrer noopener\">peace education<\/a> in Japan. Not that the content of the class is the same, but the teacher had an inquiry-based approach which reminded me of Postman&#8217;s book: <a href=\"https:\/\/archive.org\/details\/teaching-as-a-subversive-activity\" target=\"_blank\" rel=\"noreferrer noopener\">Teaching as a Subversive Activity<\/a>. From memory:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>The teacher lectures for the first few classes to acclimatize students to the topic of the class<\/li>\n\n\n\n<li>The teacher also provides a model presentation of how (s)he&#8217;d like the students to present<\/li>\n\n\n\n<li>Students are separated into groups and are in charge of presenting each week on a rota<\/li>\n<\/ul>\n\n\n\n<p>The content of the presentations was something like:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Introduce a well-known act of violence or war from multiple standpoints<\/li>\n\n\n\n<li>Create a list of questions for the audience<\/li>\n\n\n\n<li>Engage in discussion on the questions provide, and provide more as audience members.<\/li>\n<\/ul>\n\n\n\n<p>This is what I&#8217;m thinking of doing for my own classes too. Thinking of this set up:<\/p>\n\n\n\n<ol start=\"1\" class=\"wp-block-list\">\n<li>First few weeks, I introduce the history of video games<\/li>\n\n\n\n<li>Students experience\/play some of them.<\/li>\n\n\n\n<li>Students do some fieldwork by going to their local 1) arcades, 2) electronics stores, 3) Akihabara<\/li>\n\n\n\n<li>I model a presentation on a cultural aspect of video games (probably the link between military technology progress and the video game industry)<\/li>\n\n\n\n<li>Students pick one of the following and present on it:\n<ul class=\"wp-block-list\">\n<li>cultural influence of a particular game<\/li>\n\n\n\n<li>a cultural aspect of the video game scene in general (politics, economics, social issue\/action, etc.)<\/li>\n<\/ul>\n<\/li>\n<\/ol>","protected":false},"excerpt":{"rendered":"<p>I&#8217;ve been tasked with teaching a new class in the fall semester and it has to be related to culture in some way. So, me being me, I decided to do it about video game culture, charting video game development from the past up to the present day, and stopping in at some cultural points along the way. I started creating the curriculum around Tristan Donovan&#8217;s book: Replay: The History of Video Games. It&#8217;s a great (and thick!) book and provides me with plenty of content. Though starting to create slides, I realised that I might not have 14-weeks&#8217; worth of lectures here. So, I&#8217;m thinking about how I can [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":279,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[38,39,37],"class_list":["post-278","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-blog","tag-lesson","tag-meiji","tag-teaching"],"_links":{"self":[{"href":"https:\/\/www.yorkgamelab.com\/ja\/wp-json\/wp\/v2\/posts\/278","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.yorkgamelab.com\/ja\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.yorkgamelab.com\/ja\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.yorkgamelab.com\/ja\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.yorkgamelab.com\/ja\/wp-json\/wp\/v2\/comments?post=278"}],"version-history":[{"count":1,"href":"https:\/\/www.yorkgamelab.com\/ja\/wp-json\/wp\/v2\/posts\/278\/revisions"}],"predecessor-version":[{"id":280,"href":"https:\/\/www.yorkgamelab.com\/ja\/wp-json\/wp\/v2\/posts\/278\/revisions\/280"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.yorkgamelab.com\/ja\/wp-json\/wp\/v2\/media\/279"}],"wp:attachment":[{"href":"https:\/\/www.yorkgamelab.com\/ja\/wp-json\/wp\/v2\/media?parent=278"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.yorkgamelab.com\/ja\/wp-json\/wp\/v2\/categories?post=278"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.yorkgamelab.com\/ja\/wp-json\/wp\/v2\/tags?post=278"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}